Cadillacs & Dinosaurs (930201 etc)

Cadillacs & Dinosaurs (930201 etc)

Street Fighter II' - Champion Edition (YYC bootleg set 2, 920313 etc) [Bootleg]

Street Fighter II' - Champion Edition (YYC bootleg set 2, 920313 etc) [Bootleg]

Penguin Brothers (Japan)

Penguin Brothers (Japan)

Street Fighter II' - Champion Edition (street fighter 2' 920513 etc)

Street Fighter II' - Champion Edition (street fighter 2' 920513 etc)

Neo Bomberman

Neo Bomberman

Donkey Kong (US set 1)

Donkey Kong (US set 1)

Snow Bros. 2 - with new elves

Snow Bros. 2 - with new elves

Metal Slug 2 - Super Vehicle-001/II (NGM-2410) (NGH-2410)

Metal Slug 2 - Super Vehicle-001/II (NGM-2410) (NGH-2410)

Pac-Man (Midway)

Pac-Man (Midway)

Bubble Bobble

Bubble Bobble

Snow Bros. - Nick & Tom (set 1)

Snow Bros. - Nick & Tom (set 1)

The King of Fighters 2002 Super (bootleg) [Bootleg]

The King of Fighters 2002 Super (bootleg) [Bootleg]

Metal Slug X - Super Vehicle-001 (NGM-2500)(NGH-2500)

Metal Slug X - Super Vehicle-001 (NGM-2500)(NGH-2500)

Metal Slug 3 (NGM-2560)

Metal Slug 3 (NGM-2560)

Tumble Pop (World)

Tumble Pop (World)

Pang (World)

Pang (World)

Ghosts'n Goblins (US)

Ghosts'n Goblins (US)

Knights of the Round (911127 etc)

Knights of the Round (911127 etc)

Neo Turf Masters / Big Tournament Golf

Neo Turf Masters / Big Tournament Golf

Street Hoop / Street Slam / Dunk Dream (DEM-004) (DEH-004)

Street Hoop / Street Slam / Dunk Dream (DEM-004) (DEH-004)

Street Fighter III 2nd Impact: Giant Attack (USA 970930)

Street Fighter III 2nd Impact: Giant Attack (USA 970930)

Kung-Fu Master

Kung-Fu Master

SNK vs. Capcom - SVC Chaos Super Plus (bootleg) [Bootleg]

SNK vs. Capcom - SVC Chaos Super Plus (bootleg) [Bootleg]

Garou - Mark of the Wolves (NGM-2530)

Garou - Mark of the Wolves (NGM-2530)

Double Dragon (Neo-Geo)

Double Dragon (Neo-Geo)

The King of Fighters '97 oroshi plus 2003 [Bootleg]

The King of Fighters '97 oroshi plus 2003 [Bootleg]

The King of Fighters '97 Plus 2003 (bootleg / hack) [Bootleg]

The King of Fighters '97 Plus 2003 (bootleg / hack) [Bootleg]

Aero Fighters 2 / Sonic Wings 2

Aero Fighters 2 / Sonic Wings 2

The King of Fighters 2001 Plus (set 1, bootleg / hack) [Bootleg]

The King of Fighters 2001 Plus (set 1, bootleg / hack) [Bootleg]

The Punisher (930422 etc)

The Punisher (930422 etc)

Mega Man 2 - the power fighters (960708 USA)

Mega Man 2 - the power fighters (960708 USA)

Pac-Man Plus

Pac-Man Plus

Dig Dug (rev 2)

Dig Dug (rev 2)

Golden Axe: The Revenge of Death Adder (World, Rev B)

Golden Axe: The Revenge of Death Adder (World, Rev B)

Golden Axe (set 6, US, 8751 317-123A)

Golden Axe (set 6, US, 8751 317-123A)

Super Pang (World 900914)

Super Pang (World 900914)

Neo-Geo Cup '98 - The Road to the Victory

Neo-Geo Cup '98 - The Road to the Victory

Pac-Mania

Pac-Mania

The King of Fighters 2003 (NGM-2710)

The King of Fighters 2003 (NGM-2710)

Frogger

Frogger

Spin Master / Miracle Adventure

Spin Master / Miracle Adventure

Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver. UAA)

Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver. UAA)

The King of Fighters '94 (NGM-055)(NGH-055)

The King of Fighters '94 (NGM-055)(NGH-055)

Super Puzzle Fighter II Turbo (Super Puzzle Fighter 2 Turbo 960620 USA)

Super Puzzle Fighter II Turbo (Super Puzzle Fighter 2 Turbo 960620 USA)

Bad Dudes vs. Dragonninja (US)

Bad Dudes vs. Dragonninja (US)

Black Tiger

Black Tiger

The King of Fighters 2002 (NGM-2650)(NGH-2650)

The King of Fighters 2002 (NGM-2650)(NGH-2650)

Metal Slug 4 (NGM-2630)

Metal Slug 4 (NGM-2630)

Green Beret

Green Beret

Wonder Boy in Monster Land (English bootleg set 1)

Wonder Boy in Monster Land (English bootleg set 1)

Shinobi (set 6, System 16A, unprotected)

Play Shinobi (set 6, System 16A, unprotected) free online on Retro Games Zone. Start instantly with no downloads, then discover more Classic Arcade games.

Published
1987
Added
2026-06-09
Platform
Classic Arcade

Overview

Play Shinobi (set 6, System 16A, unprotected) online

Relive the golden age of arcade gaming with Shinobi! Master authentic ninja action as Joe Musashi, throwing shurkens, using melee combos, and deploying screen-clearing ninja magic in this classic hardcore Sega platformer.

Shinobi (set 6, System 16A, unprotected) gameplay overview

You play as Joe Musashi in Sega's 1987 action-platformer, taking down the Zeed crime syndicate across five main missions to rescue kidnapped students from your ninja clan. Its tight jump and attack mechanics, combined with one-hit deaths and limited shurikens, set the baseline for difficulty in that era’s arcades.

  • Shinobi platform notes
  • Dual Attack System: Swap between Joe's primary ranged Shuriken and close-range Katana mid-stage; wasting shots creates moments of frantic dodging until you can collect more scrolls.
  • Razor-Fine Platforming: Tightrope jumping on ropes and wires over instant-death pits demands pixel-perfect timing, an adrenaline rush distinct even among System 16 platformers.
  • Screen-Saving Ninja Arts: Collecting scrolls let you trigger Ichi, Ni, or San ninjutsu – from screen-wiping fire breath to limited invincibility – each saved for desperate moments like Boss battles.

Why play Shinobi (set 6, System 16A, unprotected) on Retro Games Zone?

This specific board revision sharpens the original's punishing formula. Having spent hours mastering every scroll location feels more fair; it’s challenging, yet I find that final checkpoint where you rescue the last hostage more rewarding precisely because death could end your quarters.

  • gameplay fit: short sessions, quick restarts, and score-focused play.
  • Peak Classic Ninja Execution: This pre-rework, hard-as-nails iteration rewards memorizing boss patterns – the dragon's head fight demands quick jumps around fireballs.
  • Authentic Audio-Visual Grit: Yuzo Koshiro's chiptune themes like 'Shinobi Walk' build intensity through urban war zones, with vibrant sprite animation and multi-plane scrolling that defined Sega’s 16-bit style years before it was home tech.
  • Pure Strategic Progression: Deciding to hoard a ‘Nuke’ ninja magic for the tank-boss or immediately waste it to survive a hallway is tactical, not just reflexive – though the third level’s conveyor belt may still exhaust patience.

FAQ

Is set 6 harder or different from earlier revisions?

A later ‘bug fix’ version; I’ve seen its AI pathing less brutal during the boss rush, but its platform hitboxes remain strict. It’s the one you’ll recognize from most compilations for overall balancing.

I’m stuck defeating the motorcyclist boss; any tips?

Timing is key – dodge his shuriken barrage crouching mid-jump while tossing one single shot at his helmet every pass. Rushing may drain your shuriken pouch before his patterns break.

Any extra lives or continues available?

No continues without dipping into machine settings. Each stage’s rescued hostages after each round net 10,000 points each – chain enough high scores for an extra life per certain threshold (starting after 50k, I believe).